Hi,
I'm not able to make build for HoloLens 1.
I'm using Unity 2019.2.10f1 + MRTK 2.0 + VS19+ Windows 10 1v903 with latest Windows SDK. Getting following erros
SeverityCodeDescriptionProjectFileLineSuppression State
ErrorMSB3073The command ""D:\Workspace\IMRHL 2 1072\Il2CppOutputProject\\IL2CPP\build\il2cpp.exe" --libil2cpp-static --compile-cpp -architecture=x86 -configuration=Release -platform=winrt -outputpath="D:\Workspace\IMRHL 2 1072\\build\bin\Win32\Release\GameAssembly.dll"
--data-folder="D:\Workspace\IMRHL 2 1072\\build\bin\Win32\Release\\" -cachedirectory="D:\Workspace\IMRHL 2 1072\\build\obj\il2cppOutputProject\Win32\Release\\" -generatedcppdir="D:\Workspace\IMRHL 2 1072\Il2CppOutputProject\\Source"
--profiler-report --additional-defines=WINDOWS_UWP --additional-defines=UNITY_UWP --additional-defines=UNITY_WSA_10_0 --additional-defines=UNITY_WSA --additional-defines=UNITY_WINRT --additional-defines=PLATFORM_WINRT -dotnetprofile=unityaot -verbose --map-file-parser="D:\Workspace\IMRHL
2 1072\Il2CppOutputProject\\IL2CPP\MapFileParser\MapFileParser.exe"" exited with code -532462766.
Il2CppOutputProjectC:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets44
and
SeverityCodeDescriptionProjectFileLineSuppression State
ErrorLNK1181cannot open input file 'D:\Workspace\IMRHL 2 1072\build\bin\Win32\Release\GameAssembly.lib'IModelRendererHCID:\Workspace\IMRHL 2 1072\IModelRendererHCI\LINK1
I'm not sure why I am getting MapFileParser.exe"" exited with code -532462766 I've checked if there's space %20 in proejct paths etc but there's not since my solution is completely loaded in VS 19.
Also I checked my build files and found out that GameAssembly.lib is not generated that why it is not accessible.
Any help would be appreciated.
thank you.